When a screen resize or orientation change occurs, LayerSlider is not correctly handling certain active and static elements...
And the Advanced setting - Allow Restarting Slides on Resize does not address static layers on subsequent slides when a resizing and/or orientation change occurs.
These two behavioral bugs render LayerSlider unusable for complex slide compilations. We simply cannot deliver this as a product to our client in its current state of functional failure. For it to be acceptable as a deliverable, LayerSlider needs to perfectly handle screen size and orientation changes.
Thank you for getting in touch with us. My name is George and I'm happy to assist you today. I appreciate your patience while we've been working towards your ticket.
Thank you for your explanation video. You are right - layers with clip transition not working properly when resizing the slider. We will fix this issue in the near future.
https://layerslider.com/sliders/creative-portraits/
When a screen resize or orientation change occurs, LayerSlider is not correctly handling certain active and static elements...
And the Advanced setting - Allow Restarting Slides on Resize does not address static layers on subsequent slides when a resizing and/or orientation change occurs.
These two behavioral bugs render LayerSlider unusable for complex slide compilations. We simply cannot deliver this as a product to our client in its current state of functional failure. For it to be acceptable as a deliverable, LayerSlider needs to perfectly handle screen size and orientation changes.
You can see my video here showing the issues and how to duplicate them: https://www.loom.com/share/3501b870791842cdbd3d8174a34af9b8
Hello Basil,
Thank you for getting in touch with us. My name is George and I'm happy to assist you today. I appreciate your patience while we've been working towards your ticket.
Thank you for your explanation video. You are right - layers with clip transition not working properly when resizing the slider. We will fix this issue in the near future.
Best Regards,
George | Kreatura Dev Team